wiki/mobile-development.md
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See [On Boarding](onboarding#Additional-steps-required-for-Android-projects) how to set up your build environment for mobile development.
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+## Emulation
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Besides running the application on a plugged-in device there are multiple options for using an emulator:
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* Android Virtual Device (AVD)
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* Currently in free beta phase; way faster than AVD; better support for Google Apps (e.g. Maps) and easy access to sensor features (e.g. setting GPS info)
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* Register at http://www.genymotion.com/, download and install virtual device "WXGA 10.1 Tablet - 4.1.1 - with Google Apps - API 16 - 1280x800" with 160dpi
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* If you want to run the app against your locally-running server, check the IP address of your host machine for the VirtualBox network interface. Use this IP when you are configuring the app.
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- * Use virtual device as described in [[On Boarding|wiki/onboarding]]
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+ * Use virtual device as described in [[On Boarding|wiki/onboarding]]
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+## Mocking the server
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+For rapid development of the mobile applications using a mocked server has proven to work best. One can use [Fiddler](http://fiddler2.com/)'s AutoResponder feature to quickly try out new mobile features and easily test some edge cases.
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